![]() Ken has a speedy forward dash, to suit his aggressive style Ryu has a Street Fighter III-style parry, to ensure the match is fought under his control, at his measured pace. The same applies to Zangief, who flexes his muscles and stomps slowly forward, able to absorb a single hit while he closes space. So Cammy has a spinning backfist that goes through fireballs, essential for a character that thrives when in close. Tap medium punch and medium kick in Street Fighter V, then, and you perform a V-Skill, a special move unique to every character in the game which typically either patches a hole, or is designed to support, that particular warrior’s playstyle. Mechanically, it’s perhaps the most accessible Street Fighter since the SFII days.
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